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Resources

Web links

Tangible Resources

computers with Microsoft Excel

Preparation

Make an account on Padlet.com to collect all the questions.

Goals, messages & concepts

Specific goals

  • How to obtain information by asking questions.
  • How to formulate good questions.
  • To understand what knowledge they need before making a product.
  • How to cooperate and make a good questionnaire together.
  • Ways to practice giving and receiving feedback.

Specific messages

  • Cooperation is important.
  • Steering participants doesn’t teach you anything.
  • The quality of the question determines the quality of the outcome.

Main terms

  • survey
  • open question
  • closed question
  • steering

Practices & skills

STEM practices

  • Constructing explanations and designing solutions
  • Obtaining, evaluating, and communicating information
  • Asking questions and defining problems

Soft skills

  • Dealing with uncertainty
  • Learning failure is a part of learning
  • Teamwork and collaboration

Management skills

  • Planning
  • Use of resources

Course of activity

step 1

Introduction – the theory of making a successful survey or questionnaire.

step 2

Present the assignment – students will formulate questions for their survey to provide them with the insights they need to start solving their design problem.

step 3

Meeting – Presentation and discussion about what it takes to make a quality survey

  • Determine the purpose of the survey 
  • What information is required from local residents?
  • A survey should be specific, understandable, neutral and complete
  • Survey questions should mutually exclude each other
  • Survey questions can feature open or closed questions
  • Survey questions should appear in a logical order
  • Think about ethics - ensure that the privacy of respondents is guaranteed.

step 4

Divide the class into working groups and formulate questions per subject: quantity of litter in the area, dealing with waste on the street, existing litter bins, encouraging people to throw waste in the bin through punishment, encouraging people to throw waste in the bin through gamification, encouraging people to throw waste in the bin by rewarding, encouraging people to throw waste in the bin by nudging.

step 5

Gather information and digitally collect all the questions in a grid on Padlet.com.

step 6

Plenary – students determine the best questions.

step 7

Students make the survey.

step 8

Presenting the final survey and discussion.