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Resources
Tangible Resources
Equipment and materials for model-making.
Human Resources
Artist, designer or architect (see LU7a).
Preparation
Prepare materials for building models.
Goals, messages & concepts
Specific goals
- Plan and build a physical model of decision-making.
- Experience group decision-making and reflect on the process.
Specific messages
- Decision-making can be represented in different ways.
Main terms
- Model
Practices & skills
STEM practices
- Analysing and interpreting data
- Constructing explanations and designing solutions
- Developing and using models
- Obtaining, evaluating, and communicating information
- Using mathematics and computational thinking
- Asking questions and defining problems
- Planning and carrying out investigations
Soft skills
- Dealing with uncertainty
- Learning failure is a part of learning
- Teamwork and collaboration
Management skills
- Planning
- Use of resources
Course of activity
step 1
Students will be tasked with depicting a decision-making process using a visual, experiential or physical model.
- The decision can be at the individual level or at a municipal/policy-making level, and should be chosen before planning the model.
- They may create a model of an already finalised decision, or something more theoretical.
- The model can be a physical structure, drawing, or any other visual representation of the decision.
- Students should use what they have learned during the Learning Scenario as inspiration to plan their model.
step 2
After planning, students will work in groups to create their model with support from the teacher, experts, artists and/or designers.