Ready for action?
Resources
Tangible Resources
Computer, presentation screen, students' model.
Preparation
Arrange the use of a large space suitable for the exhibition, invite students, staff and parents.
Goals, messages & concepts
Specific goals
- To share the complexities of, and factors involved in, decision-making with the audience.
- To share the complexities of, and factors involved in, decision-making with the audience.
Specific messages
- Having an awareness of the various factors which influence decision-making helps us to make more informed decisions.
- Decision-making is a process of risk management - the benefit gained must be weighed against the cost.
Main terms
- decision-making
- audience
- communication
Practices & skills
STEM practices
- Constructing explanations and designing solutions
- Engaging in argument from evidence
- Obtaining, evaluating, and communicating information
Soft skills
- Learning failure is a part of learning
- Teamwork and collaboration
Management skills
- Planning
- Use of resources
Course of activity
step 1
A physical exhibition can be presented in one of two ways: either groups take turns presenting their project to the whole group, or each group stands next to its model, and explains it to the circulating parents. In both scenarios, groups will talk about their model, the experiences they went through while building it, and what they have learnt during the Learning Scenario. Students will rehearse their presentations before the event.
step 2
step 3
Finally, students will reflect on the Learning Scenario:
- Did they acquire any new decision-making tools?
- Are they more aware of how they make decisions?
- Have they changed in any way?
- What was a decision they had to make during the Learning Scenario?
- What was something surprising they learnt?
- What is their main 'take-away' from the Learning Scenario?
- Would they now change their definition of decision-making compared to at the beginning of the project?